19 March 2013, Oxford UK: Vicon, the leading provider of motion capture products for the life science, engineering and entertainment industries is pleased to announce the launch of two new products for the engineering market; Apex, Vicon’s accessory product for immersive reality and VR applications and Tracker 2, the latest version of Vicon’s engineering tracking software.
Apex is a hand-held device that allows users to interact intuitively with virtual objects in a 3D environment. Its active LED markers were designed to be tracked reliably within small two camera Bonita systems to the very largest T-Series system.
Warren Lester, engineering product manager at Vicon, said, “One of the unique features of Apex is the haptic feedback - no other device on the market provides model collision warning, user feedback or object identification. This will be very beneficial for customers who are using virtual reality for design reviews or product prototyping.”
Dr. Fei Shao, post-doctoral researcher at the Virtual Engineering Centre, University of Liverpool, tried out Apex last week in a demonstration at their Sci-Tech facility in Daresbury, Warrington, UK. Fei praised, “Compared to our previous interaction device, Apex is easy to use, is very flexible and provides very stable tracking. I would recommend using this device for a number of our industrial project applications.”
Apex is fully supported in the new release of Tracker, Vicon’s engineering software. Tracker 2 benefits from multiple feature updates, including graph improvements, new data review tools with recording and playback and an upgrade to the core algorithms that enable users to track smaller markers that are closer together.
Imogen Moorhouse, CEO at Vicon, said, “We’re committed to developing innovative tools for our engineering customers that will make a difference to how they work and help push the boundaries of the technology. Virtual reality researchers now have the ability to interact with their VR environments on a much deeper level – this means product prototypes and virtual training can become much more complex than ever before.”
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